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Re: integrating ogre 3d right into a game engie Quote 0 login to such as this post Article by crucio777 » Fri Oct twelve, 2012 3:00 pm i could well be almost certainly using physx or bullet (probably physx) i is going to be placing out networking for now if i had to focus on parkour i really need to use physics , anyway i just saw many of the rend

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Re: integrating ogre 3d right into a game engie Quote 0 login to such as this post Publish by crucio777 » Fri Oct 12, 2012 3:00 pm i could well be almost certainly employing physx or bullet (likely physx) i will likely be placing out networking for now if i had to target parkour i must use physics , in any case i just observed all the rendering pi

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